
- Skyrim save cleaner activescript count is quite high install#
- Skyrim save cleaner activescript count is quite high mod#
Normal maps were invented ages ago when games couldn't handle hardly any polygons. I understand that some stuff can be faked through normal maps, but I don't like doing that. Sometimes I keep existing mesh geometry, sometimes I add new stuff.
Skyrim save cleaner activescript count is quite high mod#
My mod is sort of a combination of UV mapping improvements/fixes and new 3D meshwork. What I really did like are the barrels that have a visible "bumby" rope/belt around them now and the round table. Therefore one might be tempted to ask whether more detailed meshes are necessary or if the same effect could be had much cheaper?ĭon't want to sound negative, I'm just wondering. Please see the Skyrim Nexus page for more images and information.īut frankly, in some of the pics it looks as if you mostly improved the textures and the uv mapping, not the polygon count.
Skyrim save cleaner activescript count is quite high install#
Note: there are custom options for weathered/dirtier textures available when you install the mod if you don't like the cleaner look of the furniture/barrels! My mod looks much nicer in-game, in-action! Please also note: These pictures don't do the 3D models justice. Note: This is a high-polygon, high-resolution mod! Only modern computers should use this mod! This will take a long time, and I'll release incremental updates to include new 3D models as I finish them. The ultimate goal is to improve about 200 to 300 of the worst offenders. Hence, this mod edits many 3D models to improve their appearance and to fix many of the ugly seams and other oddities present in many of the default 3D models. I was hoping Skyrim would use much higher-fidelity environment meshes compared to Oblivion, but sadly many architecture, clutter, furniture, and landscape meshes. This is quite jarring next to the quality character and create models. The first thing I noticed when playing Skyrim was how many static meshes were very blocky and frankly, ugly. Now it does.I now present my first proper mod: a 3D model upgrade mod! Skyrim has a lot of texture replacers but very few mesh replacers.
